local tv = get_trigger_variable(1) if tv == nil then return end local n = tv.integer local levels = { [1] = 255, [2] = 128, [3] = 26, [4] = 0 } local level = levels[n] if level == nil then return end for i = 1, 4 do local tl = get_timeline(i) if tl ~= nil then tl:release() end end local ok, ov = pcall(get_group_override, 0) if ok and ov ~= nil then ov:set_intensity(level, 1.0) end